/*
 * <Pezad Platformer>
 * Copyright 2008 Shayne Riley
 * 
 * This file is part of <Pezad Platformer>.
 * 
 * <Pezad Platformer> is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * <Pezad Platformer> is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with <Pezad Platformer>.  If not, see <http://www.gnu.org/licenses/>.
 * 
 * To contact the authors on questions or issues regarding the license,
 * you may send an email to <shayner@gmail.com> or write to
 * Shayne Riley / P.O. Box 1092 / McCook, NE 69001.
 */

#include <iostream>
#include "Game.h"

using namespace std;

/*
 * Compiler notes:
 * Look at <http://www.network-theory.co.uk/docs/gccintro/gccintro_32.html>
 * for the warnings that should be used. Good times.
 */

//! This is the main function.
/**
 * \param argc    the number of arguments passed in to the program. It is
 * 	always at least 1 (for the program name).
 * \param argv	the arguments passed into the program. There is always at least
 *	1, which is the name of the program.
*/
int main(int argc, char **argv)
{
    pzdLogic::Game game;
    
    game.playGame();

    cout << "Congratulations. You just played the most fun game ever made by"
    		<< " mortals." << endl;
    return EXIT_SUCCESS;
}
